Nice to be back.
Oh? did I go anywhere? Not really... Just haven't gotten around to things in a while...
What have i been up to? well, ive been working on programming, such as SBTCVM, and Zoxenpher (two projects of mine.)...
In other news, I'm feeling a LOT better lately. Things are on the 'up and up' as it were. For example, I finally have a 3DS, which is nice... (Pokemon Moon is fun, btw)
Now hopefully i update this blog more regularly... ;)
Tuesday, February 18, 2020
Friday, May 10, 2019
Tuesday, March 5, 2019
Minetest Build: Seamstress Building: Bunnyton's City Hall
No. 1 Nomans Lane, Bunnyton
This massive building, named for its odd resemblance to a pair of pants, is a massive 7-floor Metropolitan building, serving as in part City Hall for the quaint (and yet unfinished) city of bunnyton.
Its massive, looming front, with its massively oversized roof and giant clock face with more square feet than some buildings, it can be seen for quite the distance, even in the nearby, packed amusement/theme park of Thirsty Bunny Safari World.
Its generous overhang is supported by 4 huge anchoring pylons, 2 on each side, and 2 in the rear.
This massive building, named for its odd resemblance to a pair of pants, is a massive 7-floor Metropolitan building, serving as in part City Hall for the quaint (and yet unfinished) city of bunnyton.
The looming inverted V hangs over the entrance. |
Its generous overhang is supported by 4 huge anchoring pylons, 2 on each side, and 2 in the rear.
Far less windows on the rear of the building. |
Its quite impressive at night. |
A second clock face on the rear of the building. |
Tuesday, December 25, 2018
Merry Christmas
Hey everyone, i just figured id stop by here this Christmas morning to wish you all the merriest of Christmases, and the Happiest of New Years.
So whats been up with me? Whelp, Ive finally got things settled in after a rushed move and a bunch of other craziness I rather not talk about. Its just nice to finally be able to Spend a jolly holiday such as this with family and friends.
Cheers.
Thomas
So whats been up with me? Whelp, Ive finally got things settled in after a rushed move and a bunch of other craziness I rather not talk about. Its just nice to finally be able to Spend a jolly holiday such as this with family and friends.
Cheers.
Thomas
Sunday, January 28, 2018
Collectibles - Vintage Homco #1458 Porcelain bunnies. 3-set.
Collectibles - Vintage Homco #1458 Porcelain bunnies. 3-set.
One of my recent thrift finds is a complete set of Homco #1458 bunnies. now, Its not like i have a massive collection of bunny figurines, but i just couldn't leave these cuties on the shelf:
They have gotten a bit dirty over the years, but other than that they are in excellent shape.
Though i know Easter isn't even close, but these things just brighten up my desk too much for me to keep them in a box. 😁
🐇🐇🐇
One of my recent thrift finds is a complete set of Homco #1458 bunnies. now, Its not like i have a massive collection of bunny figurines, but i just couldn't leave these cuties on the shelf:
They have gotten a bit dirty over the years, but other than that they are in excellent shape.
Though i know Easter isn't even close, but these things just brighten up my desk too much for me to keep them in a box. 😁
🐇🐇🐇
Saturday, January 6, 2018
Un-Automate #1 - marble counting table.
Un-Automate is a series of posts about fun, low-tech, and/or creative solutions for people who want less automation in their lives.
Our first un-automate adventure is a fun, clever alternative to the old abacus.
Basic idea:
The Table to the left shows the basic layout of the counting tray.
notice the rows labeled 1, 4, 16, and 64. also note how the cells have a max of 4 marbles in each.
The filled column contains the value 340. But how?
The Trick is those numbers show how much a marble in that row is worth.
64*4=256
16*4=64
4*4=16
1*4=4
256+64+16+4=340
Counting with marbles...
Our first un-automate adventure is a fun, clever alternative to the old abacus.
Basic idea:
The Table to the left shows the basic layout of the counting tray.
notice the rows labeled 1, 4, 16, and 64. also note how the cells have a max of 4 marbles in each.
The filled column contains the value 340. But how?
The Trick is those numbers show how much a marble in that row is worth.
64*4=256
16*4=64
4*4=16
1*4=4
256+64+16+4=340
Sunday, June 4, 2017
Minetest 0.4.16 - quick review
To sum up the improvements of 0.4.16: wow.
if the screenshots look a bit blocky (in a pixel sense not a voxel sense), thats because im using the new undersampling feature. it renders the game at a lower resolution, while keeping the UI nice and crisp. if your computer is short in the GPU department, you can find it under advanced settings, in client>Graphics>in-game>filtering>undersampling.
a notible API change is Client side mods are finally here. though it is subject to break/change without notice. (its a brand new part of the API after all)
minetest is running far smoother on my system with the new version. an i am quite pleased.
To close, i'd like to thank the devs for all their hard work. Minetest sure has made some strides with this one.
happy building!
if the screenshots look a bit blocky (in a pixel sense not a voxel sense), thats because im using the new undersampling feature. it renders the game at a lower resolution, while keeping the UI nice and crisp. if your computer is short in the GPU department, you can find it under advanced settings, in client>Graphics>in-game>filtering>undersampling.
a notible API change is Client side mods are finally here. though it is subject to break/change without notice. (its a brand new part of the API after all)
minetest is running far smoother on my system with the new version. an i am quite pleased.
To close, i'd like to thank the devs for all their hard work. Minetest sure has made some strides with this one.
happy building!
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